16-10-2006, 10:12 AM
Would there be a big difference changing all the packet names ex:
to something like this:
So instead of having names, you can use numbers for them. and for easy use, you can make a .txt file numbered from 1 to max packets. Like
1. addPlayer
2. playerlogin
etc..
So you keep track of which packets are which number. Cause i believe 5 characters in the packet name, equals to 5 bytes? and if you use numbers, you would probably not get over than 100. so that would improve the speed some, correct?
Code:
"playerlogin"to something like this:
Code:
"3"So instead of having names, you can use numbers for them. and for easy use, you can make a .txt file numbered from 1 to max packets. Like
1. addPlayer
2. playerlogin
etc..
So you keep track of which packets are which number. Cause i believe 5 characters in the packet name, equals to 5 bytes? and if you use numbers, you would probably not get over than 100. so that would improve the speed some, correct?

