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Optimizing Graphic Input? (Completed)
#2
Wouldn't this be "Optimizing Graphic Output"? :wink:

Anyways, that is probably there to draw objects larger then 32x32. Though, you wouldn't have to check to the right or down, since (I am guessing) the tile specified, in a say 64x64 image, is the top-left corner of the image. Actually now that I mention it, can MS even draw > 32x32 or just one size? Confusedhock:

You can just add in an extra rectangular check, Image vs Screen, to see if the drawing is even needed, before drawing.
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