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Pick Pocket
#12
I think P2P pickpocketing is really bad news, but pickpocketing NPC's could easily be done. Just copy the drop item code, but instead of when the NPC dies, when he is pickpocketeted(sp?). You could even add levels to the playerrec and make it more advanced. As for the packets, again, pretty easy. Send a request to the server, server does all calculations and then gives the player the item, and even send a message. Results in what... 2-3 packets? Easy peasy lemon squeazy.

~Kite
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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