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Another Challenge!
#6
Bleh, I wrote a big post about how the game works, only to find out at the very end when looking for pictures that I had explained the wrong game...

"Breakout" is commonly called "Paddle" or something like that. You have a platform that you can move from side to side and you try and stop the ball from getting past you. The ball goes into the air and hits bricks up there that disappear when hit enough (and you get points). You beat the level by removing all the bricks.

I have to say that it is the second most popular cell phone game, with tetris taking the first spot.


Anyway, my suggestion now is that game where you fire bubbles at angles and try to line up three of the same color in a row. I like that game, and it would be very hard to do (because it involves angles).

PS. I made a game for computer class once. If anybody would like my version of "Slime Soccer" made in Java, I'll post a link to it. The best part about my version is the ease of changing the settings, allowing you to do hilarious things. My favorite example is when I changed the jump speed to 1 and slime gravity to 0 so that both slimes would slowly float into the air while trying to keep the ball out of their area until they both go past the screen and wait to see which side the ball will come flying down and land on.
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