04-09-2008, 10:41 PM
Erm, sorry to necro post, but you definitely shouldn't be doing it the way Anthony said, as all you are doing is checking client side if the player's access is Administrator. This is very insecure and can easily be exploited by using a memory editor. Make sure to send the data over to the server and make sure the player really is an administrator instead of trusting the client. Never, ever trust the client
