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Continuous Animation
#1
I was thinking it'd be neat to have a "Continuous Animation" option on NPCs. For example, you want to make a bird npc. Check a "Check Box" on the npc editor, and the birds animation continues to run even when he isn't switch tiles. That way we don't have birds flying around that only flap thier wings when they're moving.

I'm gonna attempt this, but I'm horrible at blting. Infact, I've pretty much NEVER touched any of the code that deals with NPCs walking.

Any one have any ideas, tips, or pointers?
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