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deCore & lite engine
#4
Thanks, Rian! I've been doing a bit more work and managed to get the normals calculated for the terrain that gets generated. I also messed with simple meshing and getting a basic 3d camera set up.

I also did some testing with rendering the terrain in low poly/high poly mode
[spoiler][Image: 246595_239269036183871_264223062_n.jpg]
[Image: 598826_239269059517202_170118875_n.jpg][/spoiler]
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