31-10-2009, 03:02 AM
Labmonkey Wrote:Those aren't rmvx sprites, they are my precious refmap sprites.
>_>; They're the same set I was using before, just the RMVX re-make of them.
Anyway, added an item description box. Ignore all the 'N/A', I haven't actually programmed any of that shit into the UDT xD
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


