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Wind's Nocturne
#2
Was a bit curious about how other graphics would look in the engine, so I spent 5 minutes loading in an old INQ tileset and some RMVX sprites. Ignore my mapping, it's just a test.

Was surprised with how well it loaded up. Dynamic sprites make a huge difference xD

[Image: rawra.png]
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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