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[FEATURE] Lock Movement on Tab
#9
Mattyw Wrote:Kind of an off/on-topic note:

Code:
Public Const VK_CONTROL As Long = &H11

how do you get the &H11? Just make it up?

Nah, &H11 is the hexadecimal value for that Key Wink

Dugor Wrote:I found this snippet of code awhile ago:

Code:
' Used so we can actually use the tab key ingame
    For i = 0 To Controls.Count - 1
       Controls(i).TabStop = False
       ' Has to be used for controls that don't have tabstop
       On Error Resume Next
    Next

This will allow you use tabkey without any problems. It would get added Form_Load().

Ah nice, I modify it to use that Smile Thanks mate =]
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