Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Feature] Dynamic Tile Width
#3
jaheoo Wrote:Run time error 11: Devision by zero

It highlights in the modgamelogic module

also in the Public Sub CalcTilePositions()

"MapTilePosition(X, Y).Ground.Top = (Map.Tile(X, Y).Ground \ TILESHEET_WIDTH) * PIC_Y"
Make your TILESHEET_WIDTH not equal 0 pixels wide then... Or make sure it's named as "tiles"
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)