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Multiplayer Dungeon Crawler
#34
Anarchy Wrote:The character sheet is like a database, you were in possession of it so you could go play with whoever you want instead of having to play one game with the same people all the time.

How do you store the players? If you make it client sided, then people can go play on other servers and still have the same stats.

That would be dumb. Easily able to edit player files. Best bet would to be, to have a mother server that all the game servers connect to, but it keeps track of all the account files and such.

Seems too much work, really.
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