08-07-2009, 12:18 AM
It was really me being lazy. I coded it so I could just use CallFunction(Login, User, PW) in client, then just add a sub Named Login with 2 byvals, and the code would automaticly read the packet and call the login Sub with the right byvalls. So it really felt like there was no client/server relation, as you could call a sub/function with one line of code. It's slow as hell though ;p.
(as far as I know, I was the first to use this code with winsock, if I wanted, I could probably make a .dll or something to make it REALLY easy for people to send and retrieve packets, but it'd be slooow)
(as far as I know, I was the first to use this code with winsock, if I wanted, I could probably make a .dll or something to make it REALLY easy for people to send and retrieve packets, but it'd be slooow)