01-07-2009, 11:03 PM
this is a late post, and i also am going to try rewriting it because for some reason the packets didnt send, and in this modification it would send on login attempt. So basically ill out line it
One. Player A Makes and Account and plays on the IP 123.45.67.89. They get a account key given to them and it is added to their registry.
Two. Player A's goes on their grandmothers computer in another city and they are on IP 123.45.60.78. Since they have no registry key, when they attempt to log in, the server detects an IP change and gives them the registry key for that account.
Three. Player A starts the client (doesn't matter which of the two computers). Now that they have a registry key it sends it to the server. Well they aren't banned yet so they can play.
Four. Player A decides to hack and their account is banned.
Five. Player A Starts the client on either one of the two computers. Well they have a registry key so it sends it to the server. Hmm. They are banned. So it shuts their client down.
Six. Player A goes on their cousins Computer which doesnt have a key yet. They get to the login screen an try to log into their account. Well they are still banned on the server so it blocks them.
Yes there are other possibilities, but there are way too many to have an effective ban on someone who knows what they are doing.
One. Player A Makes and Account and plays on the IP 123.45.67.89. They get a account key given to them and it is added to their registry.
Two. Player A's goes on their grandmothers computer in another city and they are on IP 123.45.60.78. Since they have no registry key, when they attempt to log in, the server detects an IP change and gives them the registry key for that account.
Three. Player A starts the client (doesn't matter which of the two computers). Now that they have a registry key it sends it to the server. Well they aren't banned yet so they can play.
Four. Player A decides to hack and their account is banned.
Five. Player A Starts the client on either one of the two computers. Well they have a registry key so it sends it to the server. Hmm. They are banned. So it shuts their client down.
Six. Player A goes on their cousins Computer which doesnt have a key yet. They get to the login screen an try to log into their account. Well they are still banned on the server so it blocks them.
Yes there are other possibilities, but there are way too many to have an effective ban on someone who knows what they are doing.