21-06-2009, 02:55 AM
I've searched through some of the code and from what I can tell and what you've told me is that its getting bugged because the Invslot is equalling Zero when its looking for a number? Specifically the number of the fishing rod? If so the only line that would have to do with info about the fishing rod would be
Am I on the right track here or pulling nothing from no where
Code:
'Make sure they have the fishing rod.
If GetPlayerInvItemNum(Index, GetPlayerEquipmentSlot(Index, Weapon)) = FishRod Then
Am I on the right track here or pulling nothing from no where
