05-06-2009, 02:46 PM
The memory leak I found, though, was with sound buffering (also going to be a memory leak with MS4). When a sound is finished playing, it doesn't clear out. So you could potentially load up 50 (or however much your buffer count is set to) sounds...I have a fix for that, that me and Nean tried and worked, but there's still a memory leak Nean says.