20-05-2009, 01:00 AM
Is a fullproof hardware ban really even possible? I don't think so... You're always going to be sending somthing over the net inorder to ban, and whatever you send can be changed. The random registry key thing works but not being able to play on other computers makes it not worth it.
The only 'fullproof' ban I can think of is somehow detecting if a players ip is a proxy, and even that has its problems (dynamic ip's). You can make it more difficult by making players register email addresses, or using some hardware method... It'll always be breakable though.
The only 'fullproof' ban I can think of is somehow detecting if a players ip is a proxy, and even that has its problems (dynamic ip's). You can make it more difficult by making players register email addresses, or using some hardware method... It'll always be breakable though.