31-08-2006, 07:18 PM
Create a new surface, load the background bmp to it, then at the begining of your game's loop sub, simply have it blted like everything else.
That will make it look fine. (if, of course, you are using a DirectX surfacing technique. Otherwise, I'm not sure)
That will make it look fine. (if, of course, you are using a DirectX surfacing technique. Otherwise, I'm not sure)
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?