28-04-2009, 01:45 AM
As Dugor said, the basic networking is done. We're just ironing out the defects. For example, trying to edit an npc shuts the client down. Lol. Trying to edit a spell throws an error, client side. Nothing to do with the server though.
Everything we were able to test, works fine though. Anything pertaining to spells and npcs though, obviously do not as of right now.
It's looking good though. Everyone be sure to thank Dugor for his hard work.
Everything we were able to test, works fine though. Anything pertaining to spells and npcs though, obviously do not as of right now.
It's looking good though. Everyone be sure to thank Dugor for his hard work.