17-04-2009, 12:29 AM
Add a variable to the temp player rec to store the timer for the buffer. Make it an array or w/e, so you can set a max amount of buffs per player.
Then check that timer in the loop and if it's true, give it the stat bonuses, if it's not, take them away.
Then check that timer in the loop and if it's true, give it the stat bonuses, if it's not, take them away.