14-04-2009, 01:48 AM
Pbcrazy Wrote:please excuse my ignorance but how does Robins dynamic map sizes work? Do you just have to chance MAX_MAPX & Y?
and i saw a slight bug, whenever i made a NPC with the 96x96 size sprite, and i killed it, when it spawned and tried to move right, some of the Sprite was being clipped off.
sorry, I meant dynamic sprite sizes. And I thought I fixed the clipping. strange.
But anyway, robin's dynamic sprite sizes don't work well with fringe and really big sprites. It is only really suggested that you use it for a max of 64 height (2x pic_y if you change it from 32)