Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
HUGE optimization
#6
Is this being done for fringe/mas as well?

I guess the reason for this is that in most games, all floor tiles are covered, your huge FPS jump must've been an empty map. A good optimization, no doubt, but a huge one?
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)