06-04-2009, 10:06 PM
Is this being done for fringe/mas as well?
I guess the reason for this is that in most games, all floor tiles are covered, your huge FPS jump must've been an empty map. A good optimization, no doubt, but a huge one?
I guess the reason for this is that in most games, all floor tiles are covered, your huge FPS jump must've been an empty map. A good optimization, no doubt, but a huge one?