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PlayerData
#11
genusis Wrote:
Dugor Wrote:it speeds up sending the data
GIAKEN Wrote:It didn't speed up the sending of them at all. They're still the same packet length, it just sped up the processing.


HMMM? either way it speeds it up.

It speeds up the processing. By storing the maps in a cache, it doesn't have to build the packet each time. The packet is already built, so the server just grabs the packet from the cache and sends it on it's way. It's like prepackaged food. However, it doesn't speed up the sending of maps. It's just less processing on the server.
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