02-04-2009, 02:40 PM
So, why don't you try to explain what's wrong with all these?
From what I'm seeing, there's nothing that bad really...
@Genusis: I would guess that the CheckAttack in the CanMoveNow check was a way to stop players from attacking while they were moving.
From what I'm seeing, there's nothing that bad really...
@Genusis: I would guess that the CheckAttack in the CanMoveNow check was a way to stop players from attacking while they were moving.