31-03-2009, 10:45 PM
Why not have 1 client handle movement?
Client 1 logs in, starts up AI, sends NPC move to 3x6y, server sends to all but client 1, client 1 logs off, switch goes out to client 2 to start it up till client 1 logs in again.
Client 1 logs in, starts up AI, sends NPC move to 3x6y, server sends to all but client 1, client 1 logs off, switch goes out to client 2 to start it up till client 1 logs in again.