28-03-2009, 02:22 AM
Small update:
You can now encounter up to 3 pokemon per tile. It is a random number between 1 and 3 that chooses the pokemon upon stepping on the tile. The pokemon's level will also be a random number between the low level and high level that's set with each pokemon.
This means if the low level is 1 and high level is 5, you can encounter, say, a Pidgey that's level 1 to 5.
I'm working on Jump blocks. Basically they're block tiles that work for only three directions. They'll be used for the shortcuts that you can take through routes.
You can now encounter up to 3 pokemon per tile. It is a random number between 1 and 3 that chooses the pokemon upon stepping on the tile. The pokemon's level will also be a random number between the low level and high level that's set with each pokemon.
This means if the low level is 1 and high level is 5, you can encounter, say, a Pidgey that's level 1 to 5.

I'm working on Jump blocks. Basically they're block tiles that work for only three directions. They'll be used for the shortcuts that you can take through routes.
