01-03-2009, 02:48 AM
You're not calling;
HandlePlayerGold
Look at the top of modHandleData. You should see all the CallByAddresses. These call different subs depending on the packet's header.
Add an extra call so HandlePlayerGold is called if the packet's header is SGold
HandlePlayerGold
Look at the top of modHandleData. You should see all the CallByAddresses. These call different subs depending on the packet's header.
Add an extra call so HandlePlayerGold is called if the packet's header is SGold
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?