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SHOWING GOLD IN LABEL
#10
[quote="Lochie"]Right. That didn't work but...

Hahaha!
I thought there was an easier way.

Added:
Code:
frmMirage.lblGold.Caption = GetPlayerInvItemValue(MyIndex, i)

to Sub UpdateInventory like this:
[code]For i = 1 To MAX_INV
If GetPlayerInvItemNum(MyIndex, i) > 0 And GetPlayerInvItemNum(MyIndex, i)
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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