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Right Click Menu
#5
addy Wrote:Acutally no.
Ive tried this before.
It gets the x and y of the cursor and then looks threw every player's x and y and sees if the cursor is there. Thats only if its button 2.
Then the rclickindex is needed because if you wanted to add a Invite party thing to menu you just gotta put
SendPartyRequest(RclickiNdex). It sets the index of the menu.

The menu still opens up at the same place.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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