20-02-2009, 12:58 PM
Acutally no.
Ive tried this before.
It gets the x and y of the cursor and then looks threw every player's x and y and sees if the cursor is there. Thats only if its button 2.
Then the rclickindex is needed because if you wanted to add a Invite party thing to menu you just gotta put
SendPartyRequest(RclickiNdex). It sets the index of the menu.
Ive tried this before.
It gets the x and y of the cursor and then looks threw every player's x and y and sees if the cursor is there. Thats only if its button 2.
Then the rclickindex is needed because if you wanted to add a Invite party thing to menu you just gotta put
SendPartyRequest(RclickiNdex). It sets the index of the menu.