19-02-2009, 03:23 PM
http://myfreefilehosting.com/f/4bc9f5a1f1_7.78MB
I need a few testers before I can continue much further. I've been away from MirageSource forums for awhile.
This test version is a very rough draft. The GUI, Graphics, etc are just thrown in there so it is testable. No need to comment on the exterior part of the game. I just need to make sure players can move to and fro, and that the basic functions of the game work correctly.
*To access the market you will need to have a city and click on "markets" within the city.
*Attacking players will not kill the player, just let you know if you won or lost.
*Whoever has more soldiers will win/lose.
*There are only two maps.
*Weather, sages, monks, some buildings have no affect on the game.
*Usability is very difficult at the moment and may appear confusing.
*Ticks have been set for one minute.
*Explore mode allows you to view other maps.
After Testing:
If testing goes well then I can progress into furthering the formulas and adding new features.
Also I can organize the gui and functionality of the actual game.
I need a few testers before I can continue much further. I've been away from MirageSource forums for awhile.
This test version is a very rough draft. The GUI, Graphics, etc are just thrown in there so it is testable. No need to comment on the exterior part of the game. I just need to make sure players can move to and fro, and that the basic functions of the game work correctly.
*To access the market you will need to have a city and click on "markets" within the city.
*Attacking players will not kill the player, just let you know if you won or lost.
*Whoever has more soldiers will win/lose.
*There are only two maps.
*Weather, sages, monks, some buildings have no affect on the game.
*Usability is very difficult at the moment and may appear confusing.
*Ticks have been set for one minute.
*Explore mode allows you to view other maps.
After Testing:
If testing goes well then I can progress into furthering the formulas and adding new features.
Also I can organize the gui and functionality of the actual game.
