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[Feature] Dynamic sprite sizes!
#13
genusis Wrote:its ok haha well really you don't have to have the new case stuff ^^ you could remove it. like what i did in my other post i edited it ^^.

You did a good job robin^^. i still get over 200fps even with this added. i just optimize stuff more and more to improve speed so far i have my own roofing tiles and another animation and it goes beyond 200FPS Woot =]

I could remove it, but there's really no point removing something that just adds extra functions to the game. Although, moving it to a constant would probably be more optimised.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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