27-01-2009, 08:13 PM
Silverdale
After many tries.. yet again im back with a new Silverdale. You guys are really gonna loose faith in my games this time.. haha! But you know what, i don't care.. im really proud over this latest version of Silverdale.. since i can easily say, its the best.. the most well balanced and most well done version yet. This is actually the first time im really satisfied with the way things are done.
So whats new?
Nothing at all.. well almost nothing. Last thing DFA coded was sound effects for Weapons and Spells.. which isint totally perfect.. but it's okay. Allthrough i have no cool sound effects yet, i will try to find.. Oh yeah, some bugs have been fixed!
Well other than that there is atleast 50+ Items for all Classes. And there are 4 Classes.. The Max level is 10, all Spells and Ranks have been made, and i wont raise the Level Cap untill im done with the next 10 levels. Yep im being really organized this time
.
Whats so better done?
Well first of all, ive done shop items before Rarity drops.. that way i can keep up with my own Development.. ive really gone through all mistakes ive done in the past.. to make this game as easy to work with as possible. And so i can get back to it when i havent worked on it for a while.. and you know what, its worked for the first time. I started this project probably months ago, and i came back into it.. finnishing it. There is not as "wide" content as the older versions.. but ive sure spent more time doing items and spells well balanced.
Ive also gave up making to big Worldmaps.. Instead ive came back with another way of getting back to developing the game.. even if i get bored of it for a while. Ive made a starting area, and a main City. From this City you will be able to take the boat to any new Areas.. That way i dont need to make alot of roads leading everywhere else.. which is the most painfull part of Mapping. Ive pretty much made this game as well made, and easy to work with as possible.. Just so i can keep it up for once.
I hope you all can give it atleast a chance.. try it atleast. I really wish more people would give the new Silverdale's a better chance.. Think of it this way.. the more players play, the harder it will be to close down the project.. Well atleast i'll be able to get back into this one if i ever decide to close it
.
You can download the game at this link.
http://orpgcreation.com/downloads/Silve ... TA.1.0.rar
Please.. enjoy!
![[Image: screenshot1.png]](http://orpgcreation.com/silverdale/screenshots/screenshot1.png)
![[Image: screenshot2.png]](http://orpgcreation.com/silverdale/screenshots/screenshot2.png)
After many tries.. yet again im back with a new Silverdale. You guys are really gonna loose faith in my games this time.. haha! But you know what, i don't care.. im really proud over this latest version of Silverdale.. since i can easily say, its the best.. the most well balanced and most well done version yet. This is actually the first time im really satisfied with the way things are done.
So whats new?
Nothing at all.. well almost nothing. Last thing DFA coded was sound effects for Weapons and Spells.. which isint totally perfect.. but it's okay. Allthrough i have no cool sound effects yet, i will try to find.. Oh yeah, some bugs have been fixed!
Well other than that there is atleast 50+ Items for all Classes. And there are 4 Classes.. The Max level is 10, all Spells and Ranks have been made, and i wont raise the Level Cap untill im done with the next 10 levels. Yep im being really organized this time

Whats so better done?
Well first of all, ive done shop items before Rarity drops.. that way i can keep up with my own Development.. ive really gone through all mistakes ive done in the past.. to make this game as easy to work with as possible. And so i can get back to it when i havent worked on it for a while.. and you know what, its worked for the first time. I started this project probably months ago, and i came back into it.. finnishing it. There is not as "wide" content as the older versions.. but ive sure spent more time doing items and spells well balanced.
Ive also gave up making to big Worldmaps.. Instead ive came back with another way of getting back to developing the game.. even if i get bored of it for a while. Ive made a starting area, and a main City. From this City you will be able to take the boat to any new Areas.. That way i dont need to make alot of roads leading everywhere else.. which is the most painfull part of Mapping. Ive pretty much made this game as well made, and easy to work with as possible.. Just so i can keep it up for once.
I hope you all can give it atleast a chance.. try it atleast. I really wish more people would give the new Silverdale's a better chance.. Think of it this way.. the more players play, the harder it will be to close down the project.. Well atleast i'll be able to get back into this one if i ever decide to close it

You can download the game at this link.
http://orpgcreation.com/downloads/Silve ... TA.1.0.rar
Please.. enjoy!
![[Image: screenshot1.png]](http://orpgcreation.com/silverdale/screenshots/screenshot1.png)
![[Image: screenshot2.png]](http://orpgcreation.com/silverdale/screenshots/screenshot2.png)
![[Image: screenshot3.png]](http://orpgcreation.com/silverdale/screenshots/screenshot3.png)