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Adding Scripted Tile
#1
I was working on this (everything will be hardcoded of course), and I ran into a small snag. I need this:

Code:
If Map(GetPlayerMap(index)).Tile(GetPlayerX(index), GetPlayerY(index)).Type = TILE_TYPE_SCRIPTED Then
             Map(GetPlayerMap(index)).Tile(GetPlayerX(index), GetPlayerY(index)).Data1)
        End If

To run off of a select case, any idea how I would do this?

I seriously doubt I'll be successful in this, but I'd at least like to get this part figured out... :\
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