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Animated tiles under player
#15
I have no idea what version of mirage he's using, nor what modifications his source already has. With the information he's provided, all I have to go upon is the assumption that his source has the same default map animations that any mirage based game has. I'm telling him to copy and paste that code, and change it to add a new surface.

He hasn't said anything about what he's trying to do, or pasted any code for us to fix up for him. He simply asked a question, and implied that he was trying to mimick spells, which leads me to think he knows at least something about programming in the mirage environment. We explained to him that for the way he wants it, he'd do better to mimick tiles, and the tile animations.

I welcomed him to ask questions, and he hasn't returned.

GameBoy Wrote:Right so "Just look at how that works" is helping somebody?
He hasn't mentioned running into any problems, so I guess it did.

GameBoy Wrote:Wow, I'd love to see what kind of training they give people where you work.
I fail to see how work experience relates to this at all. I don't know anyone who gets paid to explain to people how to make new tile surfaces for mirage games.
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