Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Animated tiles under player
#10
What he wants to do hasn't already been done. It's fine loading the graphics files into the DirectX surface, but getting it to loops through the animations, and blitting it under the player so that everybody else can see it also?

There's also scrolling maps to consider.

Man... I wish I knew as much as you guys, I'd actually show people how it's done instead of being so lazy :roll:
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)