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Multiplayer Dungeon Crawler
#9
DX8 is disappointing as ever.

I decided to see if I could pull a DX9 engine out of my arse in VB.NET.

I have everything loaded up, and an automatic image file scanner, which'll read and store the data of different image files in a private class. I'm trying to sort out the entire DirectX stuff into a few classes, so they're more modular.

I just need to work on getting some sort of loop going to render the graphics.

[Image: rawro.png]
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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