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Multiplayer Dungeon Crawler
#1
[Image: rawrz.png]

A simple 4-player dungeon crawler I've been pissing around with.

Dx8, byte array packets, pixel by pixel movement, object-based mapping. Stuff like that.

Once I'm done with it, I'll release it as a base for people to create their own multiplayer dungeon crawlers with.

Update:
Had a copy of this and VB6 portable on my memory stick, so spent a couple of hours pissing around with it.

Added scrolling maps, a new rendering system that only renders on-screen objects, and player names and shit.

Still mostly client-side though, once I get my own machine back I'll come up with a nice way of handling movement.

Download link: Here!
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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