21-12-2008, 10:57 PM
The term "under" is ugly. In GameLoop just call your animation sub before bltplayer.
MS doesn't have spell animation by the way.
Just gut out Elysium's spell animation sub, change x and y to
MS doesn't have spell animation by the way.
Just gut out Elysium's spell animation sub, change x and y to
Code:
X = GetPlayerX(Index) * PIC_X + Player(Index).XOffset
Y = GetPlayerY(Index) * PIC_Y + Player(Index).YOffset - 4