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Semi-Advanced Warn System Difficulty 2/5 (C&P)
#7
How bout making it impossible to do the things in the first place to get you warned. Kind like (pardon the bad anology) locking the door, instead of calling the cops.

First make a list of everything that can get you warned/banned in your game.

Example

Spamming
Cursing (depends)
Hacking
Pissing you off


First lets look at spamming. A common type of spamming is sending the same text over and over again. This would be quite easy to check for, and is already in many games. Simply make a variable "lasttext" for the player and save their last message in it. When they send another message, if its the same, dont send it, and instead send them text saying 'you already said that'.
Also you can let people have an ignore command, so your players can simply ingore/block spammers, rendering them powerless to annoy.

Cursing, get a word filter, and make it clientside. Let people turn it on and off.

Hacking, get proper security.

Pissing you off: make an easy to access ban button client and serverside.
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