09-12-2008, 09:14 PM
Ok, after fixing this up I just decided to display both damage taken and damage given above the player.
Check the attachment to see the example. Damage scrolls upwards, which is why it's not all level in the screenshot.
I've also added this to player attacking.
Red text = Damage taken
Green text = Damage given out
Check the attachment to see the example. Damage scrolls upwards, which is why it's not all level in the screenshot.
I've also added this to player attacking.
Red text = Damage taken
Green text = Damage given out