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Off-screen rendering?
#12
TonyNooblet Wrote:Danno if this would work since i just started programming again but

Code:
OpenSpace = PIC_X - (ScreenSizeX / PIC_X)
  
  If OpenSpace < PIC_X Then
  rec.left = pic_x - openspace

"but doing this for EVERY tile would be laggy as fuck."
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