16-11-2008, 04:00 PM
Poyzin Wrote:Okay. This would work for all maps? because what if I have a block in the same spot where there isnt in another map.
is there something in the specific map's ini/dat thingy?
You can change that and if you leave the boot map/x/y in the map properties, they will always go back to that map when they die.
Otherwise, just set the map/x/y in the properties of the map.