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Help Lower Bandwidth Usage
#4
Great idea Grim, only problem is that this would only work for certain messages, unless what you did is stored every single messages and replaced things like the Damage with \1, \2, etc., like so : 'A \1 hit you for \2 damage' and then just make a parser to replace those \1, \2 with the values, that way allowing for total translation and a huge save in bandwidth Smile
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