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[BUG]Safe Zones...
#2
teh problem is this one..
Code:
If Not Map(GetPlayerMap(Attacker)).Moral = MAP_MORAL_NONE Or GetPlayerPK(Victim) = NO Then

this will make all non-pk player cannot be attacked

replace it with this
Code:
If Not Map(GetPlayerMap(Attacker)).Moral = MAP_MORAL_NONE And GetPlayerPK(Victim) = NO Then
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