Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Language Question
#1
Putting aside the logistics of pulling a project of this type off.....

What would be the best language for supporting a 200-400 playerbase in a 2d game but with a good amount of particle effects?

As well what sort of common languages ( variations of C, etc) could be cross platform?

Thanks in advance Smile
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)