01-10-2008, 06:59 PM
William Wrote:DFA Wrote:sounds like a nasty problemIt is a nasty problem, it's not affecting anything as far as I can see. But my server stops accepting connections after a couple of days up with players online. It's something I for sure need to fix. But I might need external help for this. And it's hard to figure out since I have byte arrays, iocp, packet buffer+nagling turned of, highindex and all kinds of things that can be affecting this.
Shouldn't you start with how the server accepts connections? Or maybe your online check is causing it to send more than one connection?
