26-09-2008, 05:14 AM
It can go a little further into a player generated quest system, too. Player asks for X, Y, Z objectives--another player completes them and sends the rewards in, leads from there. :mrgreen:
I've thought about that for my own game, but I'm studying up on dx8 first since Robin seems to have left Essence on a shelf somewhere.
I've thought about that for my own game, but I'm studying up on dx8 first since Robin seems to have left Essence on a shelf somewhere.