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Ranged Weapons
#1
I have a few ideas for it and just wanted your opinions.

There are two major methods for ranged weapons.

a) Fire and Hope

This method, is when you fire the arrow and hope the npc or player doesn't move out of the way before it hits. This would require more skill, but in PVP would prolly be useless.

b) Target and Fire

This method, you target the npc or player and fire the arrow, much like the spell system.

An addon question for the system. Should I make players buy arrows and use their own source or should they be infinite? Forcing them to buy arrows, would allow for arrow crafting later in the game and such.

Opinions?
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