05-07-2008, 01:58 PM
Mirage already loads all the graphics into memory for Dx7, then it re-loads them all into memory elsewhere for BitBlt.
Use BltToDC.
If possible, do your entire ingame screen in Dx7.
Use BltToDC.
If possible, do your entire ingame screen in Dx7.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?